Syed Suleman Shah

Syed Suleman Shah

Unity Cross-Platform Developer · VR / Mobile / Web / PC · Multiplayer & Backend Systems

Hyderabad, Sindh, Pakistan
Sayedsulaiman607@gmail.com
+92 309 302 3289
suleman.witshells.com
Witshells Studio (SMC-Pvt Ltd)

My Journey

I've been making games and real‑time apps with Unity for six years. My work runs on VR headsets, phones, web browsers, and computers. Multiplayer is what I love most — I build experiences where people play together live, using networking tools like Mirror, Photon, and Unity's own Netcode. I also handle the server side, creating web services with ASP.NET Core and packaging them with Docker so they run smoothly anywhere. Everything is written in clean C#, from the game logic to the back‑end. When I'm not coding, I teach — because the best proof you really know something is being able to explain it simply.

What I Work With

VR & AR (Unity XR)
Mobile (iOS & Android)
Web Browser Games
PC & Desktop
Online Multiplayer
Mirror / Photon / Netcode
Backend APIs (ASP.NET Core)
Docker & Cloud Deployment
AI & Pathfinding
Performance Tuning
Teaching & Mentoring

Where I've Worked

Mobile Game Developer & Trainer (Contract) — Game Storms Studio
Jan 2026 – Present
Part-time · Remote
  • I help build mobile games and run training sessions for the studio's development team.
Unity Developer & Backend Programmer (Freelance)
Mar 2020 – Present
Upwork / Fiverr · Remote
  • I started freelancing during my second year at university. My first project came from Fiverr — the client was happy, and I've been building ever since.
  • I've shipped more than 80 projects for mobile, web, PC, and VR. Clients keep coming back and referring me. (I paused only for a full‑time role at Phoenix Technologies, then picked right back up.)
  • Most recent: Climate VR (Dec 2025 – May 2026) — a six‑scene Oculus experience where multiple headsets join the same session over Wi‑Fi, all kept in sync with Netcode for GameObjects. A dashboard finds the headsets automatically — no setup needed.
  • When a project needs a back‑end, I build and deploy REST APIs with ASP.NET Core and PostgreSQL. I containerize everything with Docker so it's easy to launch and scale.
Unity 3D Game Dev Instructor (Contract) — NexSkill
Sep 2024 – Jun 2025
Contract · On‑site
  • I taught Unity basics, C# coding, and how to use the editor. I met each student where they were — some loved code, others shined with level design and art. Everyone left with a real foundation to build on.
Lead Unity 3D Developer — Phoenix Technologies Ltd
Jul 2025 – Oct 2025
Karachi · Full‑time
  • I was the only Unity developer on the team. I designed and delivered a planning tool that works on Mac and Android — offline maps, multiplayer roles, live drawing, and sensor input, all encrypted end‑to‑end.

Key Project — Cross‑Platform Planning & Simulation Tool

A fully offline, encrypted planning tool I built in Unity for Mac and Android. It shows what happens when you own the whole system — from maps to multiplayer to hardware sensors.

Recent Projects

What I'm Looking For

I'm open to contract, project‑based, or long‑term work in Unity — VR, mobile, web, PC, multiplayer, and back‑end deployment. I like clear goals, honest communication, and real results. I work remotely by default, but I can be on‑site when the project really needs it.